Exports
Exports
Make the following settings for Front Side
and Rear Side
in the Exports section:
|
Base Map |
The base map contains the basic information about the image file. |
|
Alpha Map |
An alpha Map contains information about transparent areas of a texture. |
|
Normal Map |
Also referred to as Bump Map. The Normal Map specifies the angle, with which virtual light is reflected over a digital surface. With it the appearance of the texture depth is simulated. The Normal Map is a necessary part of digital textures in a 3D software. |
|
Displacement Map |
Also referred to as Height Map. A Displacement Map can artificially generate an additional height of a digital texture. This way, a more realistic appearance of three-dimensional surface structure results within a 3D model. |